Factory Systems
Repeatable production architecture for Sandustry. Each system documents its inputs, operating sequence, failure states and the conditions that make it worth building.
A system is more than a recipe. It includes start-up order, buffers, inspection space, overflow and a safe stop condition. Use these files as blueprints for reasoning, then adapt the dimensions to the terrain.
Recommended path
- Audit a Blueprint module.
- Run one low-volume cycle.
- Add renewable inputs only after overflow works.
Automation files
Build for the jammed state
The useful test is not whether a factory runs once. Fill every buffer, interrupt one input and watch where the excess goes. A system is finished when its failure is contained.
Start with Blueprint Protocol →Continue through the codex
Sandustry Materials
Field profiles for the matter that makes every factory work: how it moves, what changes it, and which transport assumptions will fail under load.
Open database →SANDUSTRY WIKI · GUIDESSandustry Guides
Long-form field reports for exploration, Artifact recovery and puzzle rooms — written around transferable clues instead of brittle coordinates.
Open database →